local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = -139.6
L1_1.z = -186.1
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 307.6
L1_1.z = 297.2
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 77.94
L1_1.y = 4.839
L1_1.z = -168.716
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 4.853
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = -27.03
L1_1 = {}
L1_1.x = -139.6
L1_1.z = -186.1
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 50005
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -139.6
L2_1.z = -186.1
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 168.0
L2_1.z = 111.1
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1
